Saturday, February 4, 2012

Piano scene TEST01 (ANI304)

First of all, the concept for the piano scene is: every keys emit different colours when the character press the key, and the particle colours revolve around the character implying she can "feel" the music. For example, if she press G, it emits green colour. According to the interview with Alex, the girl who has synaesthesia, she said the lower keys emit much darker colours and upper keys emit lighter colours.

So I did first test with one key, and put a sphere supposing it's the character.I plant an emitter on the key and it emits red particles and the particle revolve around her. I selected the sphere as the Goal for the particle, so the particle stck to the sphere, but reduced the value to prevent the particle doesn't stick to it immediately.



Also I added an Air and Turbulence field to add randomness of particle movements.

 


       

Then I added another emitter. Thinking that as she'll press many keys at short time as music progresses, I'm sure there will be lots of particles floating around her. So I reduced particle rate, but then it won't have the impact as much as before. Also Alex clarified it's like the keys spraying the colours. I think we need to a lot more discussion about this scene, but as we're going to finish the kitchen and the library scene in this term, i'll do many tests first before we can move on to this scene.





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